RECOMMENDED PATH
A clear first-hour sequence
This is a decision path derived from verified systems, not a claim that every seed has the same optimal route.
- 01DISCOVERFind Gold
Your first research unlock.
- 02PROCESSStart a Shaker line
Turn loose inputs into a repeatable flow.
- 03MOVEAdd logistics
Conveyors, launchers, then filters.
- 04CONTROLSecure water
Contain it before scaling around it.
- 05TARGETResearch the blocker
Unlock what your current factory needs.
FIRST-PARTY VISUAL ANCHOR
Keep the whole route visible.
This first-party capture shows how quickly terrain, liquid, and long conveyor paths share one screen. Use it as a scale reference—not as a universal build order.
Gold opens Research
Gold is the early gateway to the Research system. Treat the first reliable Gold route as a milestone: it converts random exploration into deliberate progression.
Fluxite opens Upgrades
Research and Upgrades are separate decisions. Fluxite gives access to upgrades, while later structures and tools can depend on Energy.
BUILD ORDER
Build the smallest reliable loop
The early win is repeatability, not footprint.
Keep the first line legible. Leave enough space to see where material backs up or escapes.
Use conveyors or launchers to remove repeated manual movement before multiplying machines.
Filters turn a fragile line into an intentional one. Add them where one wrong material can jam a process.
Water is useful but mobile. Give it boundaries and a transport plan before building around it.
MOVEMENT
Make the path visible
Early logistics revolve around conveyors, launchers, and filters.
Reliable, readable movement along a fixed route.
Move material across gaps or between separated stages.
Hold, separate, or route material by purpose.
When a line fails, inspect it in that order: input → movement → separation → destination. Expanding the footprint before finding the failed state usually makes the diagnosis harder.
FAILURE CHECK
Four mistakes that look like progression problems
Scaling before sorting
A larger mixed line creates a larger jam. Add filters at decision points before duplicating the factory.
Leaving fluids unsettled
Loose water can escape, and unsettled droplets evaporate. Containment is part of the production chain.
Following Demo advice
Search results still surface old terminology and mechanics. Check the branch and date before copying a solution.
Treating a tool failure as a bug
Some terrain, including Crackstone, ignores particular tools. Test tool compatibility before rebuilding the route.
EXPLORATION
Explore with a question
Leave the base to solve a named problem, then bring the answer back into the system.
- ✓Need research?
Search for the material that opens the next relevant system, starting with Gold.
- ✓Need a stable fluid supply?
Look for a natural water deposit or ice, then plan containment and transport.
- ✓Blocked by hard terrain?
Confirm whether the obstacle is Crackstone before assuming the current tool should work.
- ✓Rebuilding the same structure?
Use current copy/paste construction shortcuts and document the purpose of the layout.
EVIDENCE LEDGER